Learning Resources
Learning resources for educators, students, youth, and civil society
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Sensing Things II
Students learn to create simple games using conditional blocks. They make use of if conditions and sensing blocks. -
Make Characters Move II
Students learn to create more complex animations where the characters move their body parts, they make use of graphic effects,… -
Sensing Things III
Students learn to create more complex games through the use of variables. They learn to add levels and scores.
Thematic Areas
We focus on co-creation and design thinking to work under four broad areas.
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I
Innovative and Inclusive Education
We partner with local governments, schools, and communities to create joyful, meaningful, inclusive, and locally relevant learning experiences. -
D
Digital Transformation
In a digital world built for scrolling, we equip students, educators, and youth with the skills to shift from consuming to creating by using digital technology safely and thoughtfully. -
Eand
Education in Emergencies
We support schools and communities to keep learning going during crises and recover with care when disruptions happen. -
S
Sustainability and Climate Adaptation
We support learners and communities to practice sustainability and build climate understanding rooted in local realities, science, and everyday choices.
Projects
Featured Projects
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Playful Engineering Based Learning
PEBL, a research study, examined creating playful learning experiences through engineering education in low resource schools and communities. -
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Our Impact
We work to ensure inclusive and equitable quality education through innovation.
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24,662 +
Students Reached
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33 +
Local Goovernment Units
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50 +
Resources Developed
Our Partners
Organizations we have collaborated with to help design learning experiences
Blogs
Featured Blogs
Videos
Featured Videos
News
Featured Media Coverage